In the spring of 2002, Pixel Studio began corresponding with partners of Centent Interactive, and fervently discussed this game’s course of design and market trends. This game is the 'Blade and Sword' you see today. At that time, core members of Pixel Studio were nearing the final stage of developing another game driven by their passion for adventure role playing games (ARPGs), core members decided to leave their jobs, form a new team, and begin developing an ideal Chinese action RPG. The creation of 'Blade and Sword' may be traced to the summer of 2001.